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Hello folks,
I'm not quite satisfied with this model I'm working on. Every major part is
planned to have a logical function on a shuttle (such as engine, fuel tank,
cargo box, entrance, cockpit). But I doubt it looks really clear on the
model right now, and I'm not sure the overall impression will improve just
by adding more details.
Every direction I move in from now will take a lot of time, so I'm
interested in your advice. How would you go on from this point? Should I
change something, or just go on? I plan to add a few windows to give a sense
of scale (it's a small and compact ship) and coloring some major parts could
clarify some components. Finally I'll try to add textures with finer
details, but I guess I shouldn't rely on them to 'repair' a flawed basic
design, or the upper level of details... What's your first impression of
this design?
Ehm, yeah the model is mostly polygon-modelled in Wings3D and rendered with
POV of course, although a few things are 'hand coded' in POV.
Thanks,
Hugo
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